Melodia prays, while Anemone watches from the sky...

The world of Vay is filled with interesting people and fabulous legends. Although the myths and legends of the world have lost popularity over the years, they have helped shape the present social structure of the world. Below is an account of those legends and what the people are like in each kingdom. Note that either...

A: The information came from the game itself.
B: The information was in the game subtly, and I created it from there.
C: The information was not in the game at all and was completely created by me.

In english, that means that some of the information is NOT in the actual game, and was made solely for the IRCRPG. J

Click on one of these links to see a certain topic.

The Creation of the World

  • Anemone
  • Dios
  • Tereus
  • Melodia

  • Races and Tribes
    The Nazan
    The Wars of the Elfin Race and the Quele'zar

    Creation of the World
    This passage was taken from an ancient scroll in the shrine of Toth.

    The world, before the Immortals came, was dead and lifeless. A rocky crag drifting aimlessly in space, the world was completely uninhabitable. No one knows where the Immortals originally came from, or how they reached this world. Some believe they traveled countless miles across space, while other believe they were born from a cosmic nebula. Although they had their differences,  in a moment of mutual agreement, they decided to create a new world.

    Each God or Goddess had their own task in creating the world. The God of Knowledge, Dios, created science, wizardry, and taught the new life the basics to survive. The God of Strength, Tereus, created nature. He made the land, shaped the mountains, paved the streams, and sprinkled the sand on the deserts. Along with that, he also taught the new life how to hunt and protect themselves. The Goddess of Beauty, Melodia, created everything that was beautiful and joyous. Song, beauty, love, and the power of emotion. All the beautiful ways the new life could express themselves.

    The most powerful of the Immortals, Anemone, had the the most difficult task of all, she was the one who created life itself. The animals that stalk the land, and the birds that glide in the sky. The humans and elves supposedly sprouted from the ground like plants, and wherever Anemone's light touched, a new life was born.

    At first, the Immortals were actively involved in the forming of the world, helping the humans, elves, and other forms of life. Eventually, when they saw that the new civilization could stand on it's own, they began to disappear from view. Today, they are so rarely seen that people doubt they existed at all.


    Of course, this is only a myth. Most people today believe the world was created by a cosmic space explosion, or other scientific means. There are still some hard core believers who feel the gods and goddess are real. Shrines were built in honor of these Immortals. Taltana shrine, for example, was created centuries ago in honor of the Goddess Anemone.

    The Immortals

    Now, we will go into more detail about the main Immortals. Note that all of this is only speculation and stories. The immortals may not be real, but it's helpful to know what they stand for, and how the people view them. Also, this is all in past tense, because it is unknown whether the immortals exist.


    Anemone was leader of the Immortals and dealt with creation and light. Her beauty was unparalleled, and she was by far the most powerful healer on Vay. It was said she could cure plagues with a thought, or create a whole new species in a matter of minutes. Anemone was a kind, gentle creature, who had a soft voice and a gracious manner. She was probably the Immortal who visited the world the most and was the most helpful. If the world was in danger, she would find warriors to quell the threat. If a race was dying, she would do everything in her power to save it, even if it was at the cost of her own life.  None of the other Immortals were that selfless.

    It is rumored that some of the Immortals visited this world in human form at one time or another. (Think of Lunar) Anemone often came to earth to view the conditions. She would sometimes come down as a beggar, or a rich noble, so she could see all aspects of life. She often called her creations 'her children' and the people called her the 'Grand Mother' for she basically gave birth to life.


    Dios was the god of Knowledge, and thanks to his efforts, he forged a path for humanity.  He gave life on Vay the power to think, reason, and live independently from the Immortals. For the humans and elves, he created the art of science to further boost humanity's survival. He also created magic so the life there could defend themselves, and further humanity even more. He introduced the idea of academies, villages, and a governmental system in the later years. It was up to Dios to ensure that the life on Vay was capable of living on it's own.

    Dios also  had another job, one that is a little more gruesome than the rest. Dios also rules the realm of the dead. Known simply as 'Barbados', it was his job to see who would be admitted to the 'nice' part of Barbados, and who would be admitted to the 'bad' part. He could easily be compared to Hades in Greek mythology, and Barbados could be compared to...well Hades! There is a major difference, while all of Hades is a hellish inferno, only the bad part of Barbados is that way. The nice part is a golden land of eternal rest. A place of light, peace, and hope.

    Dios himself was somewhat of a cold man. Although he wasn't evil,  he was the least active god, since he prefers to advance his own knowledge first than humanity's. He was often found in Barbados reading and studying in a library that had every book known to mankind. Although he was cautious in certain conflicts, he often goes along with humanity's side.


    Tereus was the  God of Strength. It was he that created the land to his liking. Before Tereus changed the geography of the world, Vay used to be a flat, barren wasteland. With his vigor, Tereus supposedly formed mountains with his mighty hands, and carved streams and rivers with his mighty sword. This sword, known as Vandrok, could slice a world in two. Tereus also showed people how to hunt, fish, and use weapons. Tereus was a warrior, brash and a little arrogant. He loved nothing more than a good fight, so he was often referred to as a God of War. It was also said  that he controlled the weather and natural disasters. If he was in a good mood, then it would be sunny, if he was sad, then it would rain for many nights, if he was angry, then thunder would strike down from the heavens, and if he was really peeved, the earth would tremble in fear....

    Since Tereus is associated with strength and wars, many armies still believe in Tereus ways. It a army wished for victory, then they would pray to Tereus for such a victory. If Tereus favored you, then you would not only win the war, but become famous in the process. After all, Tereus didn't associate himself with weaklings.

    Although Tereus was somewhat of a braggart, he was fiercely loyal to his brothers and sisters (AKA, the other Immortals) and to mankind. Unlike Dios, if there was a problem, he would plunge headfirst into war. Because of his impulsiveness, he tended to pick sides. Fortunately, it was usually the right one.


    Melodia was the Goddess of Beauty. Her first task was to create the power of emotion. The power to laugh, cry, hate, love, and hope. All of this was important to Melodia, for it was the only way humanity could express themselves. Once that was complete, she gave humanity even more means to express themselves. She created the concept of 'beauty' and  'love' and showed mankind how wonderful it was. She also created the arts. She wrote songs for the people to sing, she created art for the humans, hoping they could create their own, and showed them the art of dance. She also presented the idea of theater and  sports.

    Melodia was the youngest of the Immortals, therefore, she was the weakest. However, like Anemone, she was a very people oriented. She had a lovely voice that, like Anemone's beauty, was unparalleled. Her beauty was second to Anemone's, and she was a Goddess that was full of spirit and life. She loved to have a good time, and sang and danced for the humans. She loved to change into a human and sneak into a theater performance. She loved to change into an elf even more, and participate in one of their many festivals.

    Melodia may have been the most 'mortal' of the Immortals. She liked to have fun, play practical jokes on people, and roam the earth for days on end.

    Races and Tribes

     Vay is home to a diverse mix of life forms. Not only that, it also has a plentiful mix of tribes and cultures. Unfortunately, some of the races are so drastically different that wars have erupted because of them.


    There isn't much to say about the human race, simply because we know so much about them to begin with. (I hope YOU are human...if not...well...) They were by far the largest race on Vay. Humans were the quickest to adapt to change, and learn from others. The humans tended to favor science and ways of combat more readily than the elfin race. But humans also were the quickest to adapt to almost anything else as well. Almost all humans could use magic, learn at academies, humans were the builders of society.  Humans were also hardier  than the elves, and weren't as fragile. They also were much taller than the average elf. While the average human male could reach 6 feet, elfin males usually peaked at 5'5 to 5'7. The humans did have one major flaw through, they were much less spiritual than the elves. The were the first race to give up belief in the Immortals, and they can be easily swayed by evil forces. In other words, they can be much more capable of evil than the elfin race.


    Elves used to be a very mystical race in the early days of Vay, but over the years they lost much of their power, and slowly dwindled away. Elves, as you may know, are rather willowy, pale, and have long pointed ears. No one really knows the purpose of the pointed ears, but they often the first thing you look for when trying to find an elf. Elves are somewhat of the opposite of humans. While humans enjoy science, large cities, and fighting, elves enjoy nature, music, light, and are deeply religious. That is not to say Elves didn't enjoy science, cities, etc., they just felt more cofnterable in large forests. Some legends speak of Anemone planting a large tree when she created the world. The tree sprouted large pods, and the pods held  new life forms inside, the elves. Some claim the tree must be the Sentinel Tree, which grows near the village of Treefall, others claim it's the Muah Tree, which looms near the now destroyed elfin village of Aisen.

    Elves used to have incredible longitivity. For example, if an elf was 50-60 years old, then he would look like a 13-15 year old in human reckoning. They could live anywhere from 280-400 years.  Some claim that the life force of nature and the planet itself that kept  elves alive for so long. Today, if an elf is 15 years old, then he will look like a 15 year old. Elves do have a slightly longer life span than humans, living 150 years, instead of the usual 70 for a human. The elves were somewhat remote people, and preferred to live away from the humans, although they used to be close allies with the Quel'zar tribe.

    Elves began to disappear after the Armor of Vay crash-landed on Vay. The armor wiped out much more of the elves than it did humans, and the elves had an incredibly hard time bouncing back from the assault. Humans began  to search for a scapegoat for all the damage the armor had done, and they laid blame on the elves. Wars erupted between the two, and even more elfin life was wiped out. To top off the chaos, their longtime allies, the Quele'zar, became their most lethal enemies. (See  The Wars of the Elfin Race and the Quele'zar)

    Today, elves only exist in scattered amounts around the world. They still have stronger magical and spiritual powers than the humans, and try to help the planet whenever possible, but they are frowned down upon by the other races, and in worse case scenarios, persecuted...


    The Quele'zar were humans, but they had certain similarities to the elves, and some skills that were all their own. The Quele'zar tribe  was extremely talented in magic. They could cast advanced magic spells with ease. Their cities were highly complex, and they constantly wished to expand their minds with as much knowledge as they could. Unfortunately, a trade off for their strong magic powers was that they were very weak physically, even more so than the elves.  They too, also enjoyed nature and music, but they where slightly more serious about it. Elves enjoyed simple festivals with flutes and dancing, the Quele'zar enjoyed lavish concerts and  fine theater. One unique trait none of the other races had was that the Quele'zar were extremely psychic. They had strong mind powers, including telepathy, telekinesis, and predicting the future. They could even hear voices of the dead in some cases, if they went into a hypnotic trance.

    The Quele'zar, unfortunately, brought about their own demise. A large earthquake, sometimes referred to as Tereus' rage, slammed into their homeland, killing thousands of the tribe and destroying the complex cities they lived in. Like the humans, they had to place the blame on someone, and they too chose elves as their scapegoats. Some of the Quele'zar felt it was wrong to blame the elves, and sided with them, while others fought bitterly against not only the elves, but their own tribe. A massive civil war broke out, with the elves caught in the middle. Both sides fought a bitter battle that ended up destroying both of their homes. More information on this battle can be found in The Wars of the Elfin Race and the Quele'zar.


    Gypsies are dark skinned nomads who live all over the world. They travel about the world performing in carnivals, circuses, and dance shows. City leaders pay top dollar for them to perform, after all, they are the best at their craft. They also are skilled with various types of magic, mostly illusionary, and are able to predict the future using tarot cards and palm readings. Their openness to strangers depends on the tribe. Some tribes are incredibly open to strangers. In fact, they welcome them in their camps and the strangers, in turn, welcome them in their towns. Some tribes are very tight when it comes to travelers entering their camps, and are either not allowed in at all, or watched very closely. Gypsies are rather squealish, and if something is amiss in their tribe, they'll rat the news to someone who may be able to stop it, to protect their families. Gypsies are light and carefree people, and they are also somewhat mechivious. and are the perfect matchmakers.

    The Nazan

    The Nazan race is a curious race, where their size is slightly higher than the Quele'zar, but less than the Elves. They're very short in size, ranging from 3'5 to 4'5 feet, and they have curious qualities. For starters, they are half human, half animal. Their physical qualities range from looking half dog, half cat,  half fish, and everything in-between. Fairies also count as part of the Nazan race.

    The Nazan live all over the world, but most are situated in Marwick, the Isle of Bonnarren, and the wastelands of the Penan desert. The Nazan aren't very strong physically, but most are very intelligent. The Nazan could make large, spanning cities, but they prefer quiet, simple villages with a strong government and a means to maintain themselves, such as fishing or trading. They dislike people who take wealth for granted, which is probably why there aren't that many wealthy Nazanians. They prefer old school values. Their views on humans are rather mixed. They don't have any ill will against them, but they feel
    they aren't understood, since humans view them as being 'odd' by having animal characteristics. Humans do come to them, however, for help and advice. Sage Otto the Wise, and the Fairy that lives in Windspur are examples of the Nazan race.

    The Wars of the Elfin Race and the Quele'zar

    Legends of old spoke of a time when the Quele'zar Tribe and the Elves one were at peace, and close allies. To seal their bond, they created what is known as the Lackisha Pendant. The pendant had both the properties of light and darkness sealed within it. Made of pure gold, the pendant had the power to give massive power to the holder. The reason this pendant was so powerful still remains a mystery. Most feel it was created to destroy any enemies of the tribes. Because of the pendants power, it was split in half after it was forged, so it wouldn't be abused. The elves took the light half, while the Quele'zar took the dark half.

    The Quele'zar race, over the coming years, was beset with many disasters, ranging from the Armor of Vay itself, to earthquakes and drought. Rapidly dwindling, the Quele'zar tribes were furious that the elves were not beset with such disasters as they (Which wasn't entirely true, the armor wiped many of them out.). The tribe begged the elves to combine the pendants powers and use it to save their lands, but the elves adamantly swore that it's powers were too chaotic to use, and declined.  Some of the Quele'zar people agreed with the elves...but several did not. Skirmishes broke out between the Quele'zar people, igniting a civil war. What made matters worse is many of the Quele'zar people blamed the elves for their misfortune, and soon they were dragged into the battle as well.

    The battle for the pendants still goes on to this day. Both tribes have been massively reduced to their wars, and are scattered about the land. The Quele'zar are split into two fractions. The Just Path, they who reside with the elves, and the True Path, who want the elves eliminated. It is only a matter of time before one side can be the victor...

    But is the pendant's true power...and who has the light and dark half?

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